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NPC Generator

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Advanced [show]


Hunter Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. His long blonde hair is drawn into a two foot long braid. He has amber eyes and a yellow hat with a black feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: Hunter was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and he loathes his own lifestyle

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Hunter Cornish, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and brown handkerchief worn on his right side. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His hair is white and curly. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: John was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he is greedy

Flaws: Addict. Bonds: Attractive, Military, Job, Rich. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

John Halsey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has a black handlebar mustache and slicked back black hair. He has several tiny jet earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Drogo studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Philantrophist, Gifted. Bonds: Rich, Has a crush, Adventurer. Occupation: Server

Voice: Raspy

Attributes [hide]

Drogo Wilberforce, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Byron, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. A freak accident while working with his Courier father left him crippled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets.

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Frederick Byron, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Aquamarine (900 gp). Hematite (5 gp). 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.


Social Check DCs


Percival Cornish, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Percival was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Percival Cornish, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. 3 Smokesticks.


Social Check DCs

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