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NPC Generator

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Advanced [show]


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Addict, Secretive. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Balimaar Acton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs


Gunter Harlan, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and typically wears white cloth garments or leather armor. His right hand appears badly burned and disfigured. His moppish golden hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Bonds: Attractive, Job, Enemies, Nature. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Gunter Harlan, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Bernard Skelton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he tends to wear a large violet jacket. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Bernard Skelton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His hair is short and white. His gray eyes are passionate and lively.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: He was born in the east. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Guy Cornish, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Roofer uniform. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insomniac, Forgetful. Bonds: Job, Rich. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +6
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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