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NPC Generator

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Advanced [show]


Adam Ansley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Merchant, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: Expand his business.

Flaws: Ugly, Shy, Racist. Bonds: Job, Poor. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Adam Ansley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His clothes are grease stained in places. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Addington, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His golden hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sellsword father left him crippled. He has never given up on his dancing dream.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Artistic, Joker. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Gerald Woods, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and carries crossbows. His chestnut hair is long and unkept. His blue eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Trym Pickering, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 5 (-3)14 (+2)
Skills Insight -1, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Garrick, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His white hair is braided into rings. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Garrick, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Ignan, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Hematite (6 gp). Amethyst (160 gp). Citrine (30 gp). Jet (160 gp). 1 Minor magic item.


Social Check DCs

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