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NPC Generator

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Advanced [show]


Trym Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Professionalism, Persistence. Flaws: Mundane, Fearful. Bonds: Family. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Moreno, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)7 (-2) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Godfrey studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Tanner job and began his own company from there.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Impulsive, Racist. Bonds: Job. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Godfrey Van Es, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Carlyle, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man is dressed in earthy colors with a green and white handkerchief worn on his left side. His white hair is kept up in a ponytail inside a small hat. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Athletic, Philantrophist. Flaws: Disease, Insane. Bonds: Has a crush, Adventurer. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Frederick Carlyle, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Azurite (14 gp).


Social Check DCs


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length chestnut hair. His brown eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. He has had some formal writing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Bertram Presley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. A roughly beaten golden orb (40 gp).


Social Check DCs


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black painted combat armor at almost all times. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Anselm Blakeley, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Chrysoberyl (90 gp). Eye agate (13 gp). 1 Hourglass. 1 Silver holy symbol.


Social Check DCs

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