Anselm Blakely, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a grey and brown robe with the hood down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Bricklayer, but he got bored and became a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: To be a Bricklayer again.
Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Enemies, Job. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp. Coral (40 gp).
Clerebold Tinley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Theobald Tattersall, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in green turtlenecks beneath a violet coat with black slacks, he is not a threatening figure. His tied-back hair is red. He has a dull look in his hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful, Addict, Insane. Bonds: Job. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item.
Hunter Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. He is bald on top and has large red tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves singing and to teach people singing more than just about anything. Energy wise he seems alert and responsive.
History: When he was but 5 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He has never given up on his singing dream.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic, Artistic, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Ploughman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
Cory Middleton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His golden hair is knotted and matted. He has gleaming, smiling amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: He was born in the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting, Gifted, Logical. Flaws: Terse. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
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