Lance Haley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with deerstalker hat. He has styled his silver hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Job, Adventurer, Military, Criminal record. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Moonstone (20 gp).
Clerebold Thorpe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His chestnut hair is knotted and matted. His eyes are hazel and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Marshal, but he got bored and became a Performer. He has drifted from career to career and currently works as a Performer.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Ugly, Racist. Bonds: Religious, Job, Military. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
Bertram Cotton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white and curly. He has hazel eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Family, Job, Criminal record. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 8 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Norman Vance, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has golden hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He feeds upon the attention of others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To settle down with his crush; and a deep hatred of orcs
Bonds: Attractive, Enemies, Slave, Rich, Has a crush. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2000 sp. Rhodochrosite (10 gp). Hematite (10 gp). 1 Masterwork Common Melee.
Chad Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has chestnut hair. His gray eyes dart from person to person.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family
Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
