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NPC Generator

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Advanced [show]


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Anselm Yeardley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Henry Alton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Layabout. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Henry Alton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 6 (-2)8 (-1)
Skills Persuasion +1, Survival +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Zircon (70 gp). Silver pearl (80 gp).


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He has styled his chestnut hair well, parting it to the left. His gray eyes peer out from beneath his deerstalker yellow hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: Gifted from a young age, Randal studied abroad. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Family. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Randal Tatum, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1900 sp. Amber (90 gp). Banded agate (9 gp).


Social Check DCs


Anthony Hastings, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He is muscular with a powerful set of arms. His tied-back hair is golden. His eyes, though not visible through his cowl, are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge

Flaws: Antagonistic, Impulsive, Disease. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Anthony Hastings, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Malachite (4 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Dilettante. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Gerard Mori, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 900 sp.


Social Check DCs

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