Thomas Hadley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light brown in addition to tight pants. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Richard Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His small hat is riddled with cuts and holes. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Mentor. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Balimaar Kent, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a green costume with the symbols of the sun god on his torso. He wears a deerstalker hat to hide his balding. His gray unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the south. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Immigrant, Nature. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 sp. 1 Minor magic item.
William Tenley, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man wears tight fitting clothing which further accentuates his frame. His white hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: William was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Has a crush, Family, Slave. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp. Violet garnet (500 gp).
Diggory Coombs, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Human compassion; and an old rival family wants him found
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Family, Rich. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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