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NPC Generator

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Advanced [show]


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His red hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ernest was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Ernest Kimberley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. Aquamarine (500 gp). Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Disease, Addict. Bonds: Religious, Immigrant, Adventurer. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Geoffrey Birkenhead, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 2 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Hubert Dumph, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his trident always slung over his shoulder. His black hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Hubert Dumph, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a simple brown robe with tan stripes complete with hood. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Shane Mitchell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is long and unkept. His eyes are a pleasant violet.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Nature, Criminal record. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Cromwell, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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