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Advanced [show]


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Adventurer does, he is not a threatening figure. He wears a small hat to cover his moderate length golden hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Adventurer business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern

Flaws: Selfish. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Kelsey, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Lapis lazuli (14 gp). Jet (150 gp).


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: The child of a Layabout, who enjoyed hunting, Charles was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Nature. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Charles Conway, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Gunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He seems to be bored by most things; and wants a kiss

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Miller

Voice: American accent

Attributes [hide]

Gunter Cotton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He carries a battered nunchaku and tarnished scimitar as well. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Percival Tattersall, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 13 (+1)5 (-3)
Skills Arcana +5, Intimidation -1
Senses Passive Perception 11
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Henry Wesley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean grey cloak covering his clean studded leather. His hair, while still mostly black, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Artistic. Flaws: Addict, Insomniac. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Wesley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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