John Weston, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He sports a long auburn beard, and similarly colored long hair. His eyes are violet and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.
History: He was born in the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and he is content
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 33000 sp. 1 Minor magic item.
Norman Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. He sports a flattop hair cut. He has several tiny emerald earrings on each ear.
Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Mentor, Religious, Enemies. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10000 cp.
Gomory Cooper, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac, Shy. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp.
Gunter Burton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan small hat and tan clothes. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. He has gleaming, smiling green eyes.
Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.
History: The child of northern immigrants he idolized his father. Gunter was born on a far northern desert where he grew up under the tutelage of his father, an expert Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Ralf Roscoe, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy golden hair. He has a dull look in his brown eyes.
Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Ralf and his spouse have recently divorced.
Motivation: He is greedy.
Flaws: Disease, Antagonistic, Insomniac, Racist. Bonds: Rich. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 9000 cp. 2 Antitoxin.
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