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NPC Generator

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Advanced [show]


John Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely grey suit with white socks and a vest with buckled shoes. His hair is blonde and curly. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

John Harrington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Blue quartz (9 gp). Alexandrite (900 gp).


Social Check DCs


Theodoric Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His blue eyes peer out from beneath his broad black hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: When he was but 3 years old his parents immigrated from the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions.

Flaws: Emotional. Bonds: Attractive, Immigrant, Religious. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Lancaster, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Cason, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. He has hazel eyes and a black hat with a tan feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Richard studied abroad. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Cason, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Star rose quartz (50 gp). Chrysoprase (50 gp). Violet garnet (500 gp).


Social Check DCs


Manfred Hadley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered kukri and tarnished monstrous two handed axe as well. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Doctor. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his music dream.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Manfred Hadley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Gerald Ashley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is brown. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gerald Ashley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Iolite (40 gp).


Social Check DCs

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