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NPC Generator

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Advanced [show]


Bertram Blankley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a tight fitting violet shirt and pants. His moppish golden hair is in a traditional bowl cut. His eyes are gray.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Bertram was born in the east. At a young age he loved to build and create. His divine abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Optimist, Persistence, Gifted. Bonds: Job. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Bertram Blankley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Kimberley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a simple blue robe with brown stripes complete with hood. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: Alex was born the youngest of three triplets. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a marshal and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Cynical, Shy. Bonds: Family. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Alex Kimberley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears brown leather gloves, a brown jacket, and tight pants. He wears a colorful flower in his white hair. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nicholas was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Nicholas Winterbourne, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 18 (+4)6 (-2)
Skills Athletics +3, Religion +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely brown suit with black socks and a vest with buckled shoes. His silver hair is matted, messy, and big. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Percival Morley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Fiery yellow corundum (700 gp). Aquamarine (300 gp). Bloodstone (30 gp).


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his green robe and has his sickle always slung over his shoulder. He wears his black hair down. He has several tiny aquamarine earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Nature. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Branson, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Rose (70 gp).


Social Check DCs

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