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NPC Generator

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Advanced [show]


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Sellsword, but he got bored and became a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Slave, Job, Poor. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Adam Carlyle, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Clifford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He inherited the family business which he has now maintained for 7 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Gunter Clifford, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Haley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac. Bonds: Immigrant, Nature, Slave, Adventurer. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Haley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin grey vertical stripes and red pants. He has a slight overbite and is overall scrawny. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has several tiny amethyst earrings on each ear.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Marleigh, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Kyle Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. This brown eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Opinionated, Professionalism. Bonds: Slave, Mentor, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Dumph, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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