Guy Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Shipwright uniform. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Guy studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shipwright.
Motivation: Wants to open a new tavern.
Ideals: Professionalism, Gifted. Bonds: Job, Attractive, Enemies. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.
Patrick Leighton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. His skin is fair and his fingers are delicate and long. His black hair is still thick. His thin eyebrows rest above his beady blue eyes.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: When he was but 7 years old his parents immigrated from the west. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Family. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Alchemist’s fire. 3 Thunderstones. 2 Smokesticks.
Ralf Berkeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally shirtless and showing off his tattooed chest. He wears his black hair up. His hazel eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Poor, Mentor, Adventurer. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Theobald Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and he's in love
Flaws: Disease, Impulsive. Bonds: Poor, Mentor, Nature, Has a crush. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Aldous Nibley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Shepherd. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born several months after his mother was called into army service. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and human compassion
Flaws: Ugly, Racist. Bonds: Guardian, Military, Adventurer, Family. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!