Gilbert Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is unkempt and raggedy. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south to a Knight, Gilbert learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He struck the Knight job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
Raymond Langdon, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak, and carries maces. With a patchy silver beard and wild silver hair. He has a dull look in his hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5
Possessions: Just what you see.
Nicholas Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of luck on his torso. His hair is golden and curly. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Mentor, Poor. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Adam Milton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and very short. His eyes are likewise hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: He was born in the south. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of specialists.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Secretive, Racist. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Roger Nibley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a white top hat and white clothes. He wears his auburn hair up in a very large beehive style do. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Poor, Military, Religious. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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