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NPC Generator

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Advanced [show]


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a silver handlebar mustache and slicked back silver hair. His brown eyes peer out from beneath his top green hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Herbalist like his mother before him.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Job, Family. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Roger Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and human compassion

Flaws: Insane, Racist. Bonds: Family, Slave, Military. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Trym Westcott, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. 1 Everburning torch.


Social Check DCs


Ernest Wade, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky white painted plate armor. His long white hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Slave, Criminal record. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Ernest Wade, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Miles Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are violet.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast plains. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist. Bonds: Family, Nature, Job. Occupation: Stylist

Voice: Soft and melodious

Attributes [hide]

Miles Kitchur, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. His golden hair is braided into rings. He has hazel eyes and a black hat with a blue feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. His childhood dream was to be a Mason, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Professionalism, Logical. Bonds: Nature, Job, Family. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Don Garrick, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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