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NPC Generator

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Advanced [show]


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his ceremonial dagger. His hair, while still mostly brown, has prominent grey streaks. This green eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Professionalism, Entrepeneur. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Theodoric Marley, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Stableman

Voice: American accent

Attributes [hide]

Shane Stansfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear green clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Family, Job. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Charles Marley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He is muscular with a powerful set of arms. His red hair is long and unkept. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Odo Wakefield, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Theodoric Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against giants

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Mentor, Military. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Gladstone, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp.


Social Check DCs

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