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NPC Generator

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Advanced [show]


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears dark leathers with embroidery. He keeps his long blonde hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has achieved small success as a Bowyer.

Motivation: To be a Shoemaker again; and to share knowledge with the world

Ideals: Artistic, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Trym Sharps, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2600 sp.


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly scimitars and greatswords. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and to find somewhere to settle down

Ideals: Joker, Impeccable. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Peter Tenley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)9 (-1) 11 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Kody Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Barkeep profession.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Dyer.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Joker. Flaws: Disease. Bonds: Job, Mentor, Adventurer. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Shipley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Tinley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear brown pants and tee shirts, and is pretty ugly. His black hair is still thick. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 4 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Brewer

Voice: French accent

Attributes [hide]

Ernest Tinley, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Diggory Dumph, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His blonde hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south his family was never financially stable. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Diggory Dumph, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Alexandrite (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs

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