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Advanced [show]


Gerald Reed, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Performer for hire.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Debt. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Gerald Reed, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tan coat over a white low-cut shirt, and a top hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length golden hair. His gray eyes peer out from beneath his top tan hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: William hails from a village terrorized by dire rats. A gifted student he started as a Barkeep, but he got bored and became a Bounty Hunter. He has worked as a Bounty Hunter like his father before him.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Enemies, Job. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

William Deighton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white armored body suit, with a simple tan line shooting up and back down. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Masseuse, his mother struggled to pay the bills. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Secretive. Bonds: Criminal record, Poor. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Trym Barlow, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)13 (+1) 5 (-3)15 (+2)
Skills Animal Handling -1, Investigation +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp. Moss agate (13 gp). Smoky quartz (50 gp).


Social Check DCs


Theobald Kelsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: Theobald was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Theobald Kelsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 7 (-2)13 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Heward Ryley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears light armors faded through time and improper care. His clothes are grease stained in places. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Ryley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 2 Acid flasks. 3 Thunderstones. 3 Thunderstones. 2 Smokesticks.


Social Check DCs

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