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Advanced [show]


Theodoric Riley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His white hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Mercenary, Theodoric learned a great deal about his mother's area of expertise. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Theodoric Riley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Thunderstones.


Social Check DCs


Balimaar Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. He has styled his chestnut hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast forest. His childhood dream was to be a Armorer, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Balimaar Tindall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp. Bloodstone (80 gp). Banded agate (13 gp). 1 Masterwork Light steel shield.


Social Check DCs


Charles Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and black handkerchief worn on his left side. He keeps his long blonde hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Charles Colton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 18 (+4)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40 pp. Jasper (70 gp). Alexandrite (900 gp). Violet garnet (900 gp). Coral (130 gp). 1 Minor magic item.


Social Check DCs


Percival Mori, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. His green eyes dart from person to person to random spaces in the air.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: Percival hails from a village terrorized by dire rats. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Slave, Adventurer, Enemies, Religious. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Percival Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4

Possessions: Chalcedony (20 gp). Chrysoprase (20 gp). Jade (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has no hair. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Ugly, Secretive, Mundane. Bonds: Rich. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Graham, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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