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Advanced [show]


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Farmer profession.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to be a farmer again

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Gerald Alby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Moonstone (50 gp). Rose (50 gp).


Social Check DCs


Trey Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Trey Atterton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Large well-done wool tapestry (500 gp). 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Hugh Cotton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a simple brown robe with black stripes complete with hood, and his gloved hand is found clutching a scimitar. He keeps his long red hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Religious, Criminal record, Military, Rich. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Cotton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +0, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +5

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light pastel in addition to tight pants, and sports empty pouches on his belt. His red hair is cut short with large spiked bangs in the front. His eyes are amber and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his brother

Ideals: Optimist, Logical, Impeccable. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Aldous Mitchell, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Religious, Criminal record. Occupation: Dyer

Voice: French accent

Attributes [hide]

Thomas Easton, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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