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NPC Generator

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Advanced [show]


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a yellow small hat and yellow clothes. His left leg appears badly burned and disfigured. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and catlike.

Personality: Eccentric and domineering, Robert will drive conversation. He also has developed a complete distrust of the Shipwright profession.

History: Robert was born the youngest of three triplets. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Family, Adventurer. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Robert Gracey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He became a Animal Trainer soon after.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Logical. Flaws: Insane. Bonds: Poor, Has a crush, Job. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Winthrop, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Frederick Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and carries quarterstaffs. His blonde hair is still thick. This green eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Adventurer, Frederick learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Bonds: Nature, Military, Job, Immigrant. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Frederick Leighton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is physically well-built. He wears his white hair down. His eyes are a pleasant brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Justice, Impeccable. Bonds: Military, Mentor, Enemies. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Gilbert Wellington, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Bloodstone (60 gp). Blue star sapphire (1200 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. His long auburn hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Wymar was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Flaws: PTSD, Antagonistic. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Wymar Merton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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