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NPC Generator

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Advanced [show]


Dustin Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Dustin Hamilton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Tourmaline (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Graham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Hunter Graham, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Cason, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown, dusty cloak. His white hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Gifted, Optimist. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Cason, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Manfred Preston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears black leather gloves, a black jacket, and tight pants. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his hazel eyes.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by illithids. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Bonds: Rich, Religious, Enemies. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Manfred Preston, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small plains village. He was an apprentice working in his father's forge. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Poor, Attractive, Job, Criminal record, Nature. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Dalton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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