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NPC Generator

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Advanced [show]


Aldous Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his brown hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Aldous studied abroad. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Kendal, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 13 (+1)5 (-3)
Skills Medicine +3, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dean Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Dean Windsor, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 9 (-1)4 (-3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Anthony Alton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His whole body is exceptionally muscular. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Military. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Alton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2300 sp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Watson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. He has styled his chestnut hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Artistic, Fighting. Bonds: Guardian, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Watson, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. Aquamarine (700 gp). Freshwater pearl (7 gp). Smoky quartz (20 gp).


Social Check DCs


Kyle Tatum, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Tatum, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Pink pearl (60 gp).


Social Check DCs

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