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NPC Generator

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Advanced [show]


Nicholas Perry, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a dire rats raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Joker. Flaws: Insane, Lazy, Mundane. Bonds: Enemies. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Perry, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Wymar Axton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. With a patchy silver beard and wild silver hair. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has never given up on his dancing dream.

Motivation: Find a way to reverse the transformation of his sister; and he seems to be bored by most things

Ideals: Artistic. Flaws: Fearful, Mundane. Bonds: Attractive, Family. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Wymar Axton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Law, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He has a silver handlebar mustache and slicked back silver hair. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Miner and found it very stressful. He has worked as a Miner like his father before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Theobald Law, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aldous Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His clothes are grease stained in places. His hair is short and brown. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Bonds: Poor, Immigrant, Military. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Aldous Bradshaw, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Rhodochrosite (6 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Tinley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Joker. Flaws: Addict, Disease, Mundane. Bonds: Military. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Trym Tinley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 16 (+3)7 (-2)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs

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