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Advanced [show]


Gilbert Barclay, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man likes to wear ponchos typically of a light grey in addition to tight pants. His hair is short and black. His eyes are gray and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Shoemaker, Gilbert learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Barclay, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)5 (-3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 4 Alchemist’s fire. 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs


Gomory Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Butcher. He carries a battered scythe and tarnished warhammer as well. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Gomory Kelsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)10 (+0) 11 (+0)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Thomas Shipley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing colorful clothing, dressed as a Hunter. His left leg appears badly burned and disfigured. He has a very tight haircut. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing music.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Thomas Shipley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork manacles.


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized emerald on his right hand. His deerstalker hat is riddled with cuts and holes. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane. Bonds: Rich, Job. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Graeme, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 5 (-3)18 (+4) 12 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 700 gp.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Shipwright for hire.

Motivation: A deep hatred of illithids; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Religious, Poor, Adventurer, Enemies. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Alex Birkenhead, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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