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Advanced [show]


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his warhammer. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Gifted. Bonds: Adventurer, Slave, Criminal record. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Guy Atterton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Amethyst (100 gp). Red spinel (100 gp). Iolite (80 gp).


Social Check DCs


Balimaar Soames, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a black suit, tan shirt, and white tie, and is pretty ugly. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Ugly, Shy, Insane. Bonds: Family, Rich. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Balimaar Soames, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a white handlebar mustache and slicked back white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.

History: Wymar was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Shy, Racist. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Wymar Gentry, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 4 (-3)13 (+1)
Skills Insight -1, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. Jade (140 gp). 1 Minor magic item.


Social Check DCs


Chad Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long silver hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Flaws: Impulsive. Bonds: Religious, Immigrant. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Chad Axton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)7 (-2) 15 (+2)16 (+3)
Skills Intimidation +5, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 cp.


Social Check DCs


Kyle Ashley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has a slight overbite and is overall scrawny. His golden hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Healer, Kyle learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and to be a layabout again

Ideals: Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Job, Rich. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Ashley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. Deep green spinel (80 gp). Jade (80 gp). Aquamarine (200 gp).


Social Check DCs

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