Hunter Rutland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and is wearing a long, grey, dusty cloak. His left leg appears badly burned and disfigured. His black hair is thinning but still full. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Farmer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: Regain custody of his daughter; and further expansion of business
Flaws: Antagonistic. Bonds: Immigrant, Job, Religious, Family. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Jocelyn Whitby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy pastel suit. His long black hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of a Priest, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister; and he is unsatisfied with his job
Ideals: Logical. Bonds: Attractive, Guardian, Family, Nature, Job. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Chrysoprase (50 gp). Moss agate (14 gp). Chalcedony (50 gp). 1 Half-Plate.
Gunter Dumph, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: Born in the north to a Barber, Gunter learned a great deal about his mother's area of expertise. A gifted student he started as a Navigator, but he got bored and became a Barber. He struck the Barber job and began his own company from there.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Athletic, Philantrophist, Pacifist. Bonds: Attractive, Job. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Tim Law, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered west to less war torn lands. He inherited the family business which he has now maintained for 5 years.
Motivation: Further expansion of business; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Artistic, Fighting. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Randal Staurheim, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Engraver uniform and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Randal has worked very hard to control his curse. He has worked as a Engraver like his father before him.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Flaws: Shy, Fearful, Disease. Bonds: Job, Rich. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
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