John Branson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His golden hair is singed and shortened. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Immigrant. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
William Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His white hair has been sun bleached extensively. His violet eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, William and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 8 (-1) | 5 (-3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 200 gp. Jet (50 gp). Tourmaline (50 gp). Banded agate (16 gp). 2 Alchemist’s fire.
Odo Adley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his scythe always slung over his shoulder. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and further expansion of business
Flaws: Depressed, Impulsive, Antagonistic. Bonds: Military, Job. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Amber (100 gp). Blue quartz (14 gp). Rock crystal (60 gp). Lapis lazuli (14 gp).
William Marlowe, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: He got into the Gardener business at a young age. He worked as a nervous Gardener and found it very stressful. He has drifted from career to career and currently works as a Gardener.
Motivation: He loathes his own lifestyle; and to be a dyer again
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Job. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Guy Kendal, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a pastel collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: Guy was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son
Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 5 (-3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 41000 sp. 1 Minor magic item.
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