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Advanced [show]


William Cooper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His brown hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love; and he's looking for his big break

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

William Cooper, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Bonds: Attractive, Military, Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Theobald Bentham, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Godfrey Rylan, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: He was born at the edge of vast mountains. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Terse. Bonds: Attractive, Religious, Nature, Military. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Rylan, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 10 (+0)6 (-2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Bonds: Adventurer, Immigrant, Slave. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Anselm Hayden, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Thomas Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to hide his balding. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Selfish, Hedonist. Bonds: Military. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Thomas Tatum, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 7 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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