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Advanced [show]


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Logical, Fighting, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Dayton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing the road beaten gear of a warrior, marred by chocolates. He has moderate length golden hair. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: Simon was born in the south. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly, Secretive, Addict. Occupation: Baker

Voice: Smooth and feminine

Attributes [hide]

Simon Shirley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Hematite (9 gp).


Social Check DCs


Norman Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His broad hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Norman was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Sage

Voice: Stutters

Attributes [hide]

Norman Rutland, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Assassin business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Assassin like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Adelard Livingstone, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Alchemist’s fire.


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He struck the Knight job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

John Bradly, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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