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NPC Generator

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Advanced [show]


Godfrey Snape, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. He has a dull look in his amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A strong sense of loyalty to Human people; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Shy, Racist. Bonds: Rich, Criminal record. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Godfrey Snape, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is kept up in a ponytail inside a feathered hat. His hazel eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Trey studied abroad. He dropped out of school to support his sick father, and resented it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Gifted, Logical, Entrepeneur, Impeccable. Bonds: Family. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Dryden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white trousers with green and brown striped suspenders. He wears various colorful collared shirts. His golden hair is singed and shortened. His gray eyes peer out from beneath his broad white hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Dustin hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Gifted, Professionalism. Flaws: Ugly. Bonds: Enemies. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Weld, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Lester, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His skin is fair and his fingers are delicate and long. He keeps his long brown hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Lester, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roger Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is white and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his father. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Insane. Bonds: Adventurer, Immigrant, Military. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Roger Cornish, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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