Everard Cornish, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his quarterstaff. His skin is also unnaturally pale. He wears his red hair up. He wears crescent spectacles with a black brim.
Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Kody Marlowe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in blue turtlenecks beneath a brown coat with pastel slacks. He is an epitome of beauty. He has done his best to style his golden hair to look like a famous performer. His violet eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found.
Flaws: Addict, Disease. Bonds: Attractive, Family, Rich. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1200 sp.
Charles Clive, Male Human [Permalink]
Personal [hide]
Description: This northern man is dressed in a clean brown cloak covering his clean studded leather. His clothes are grease stained in places. His blonde hair is heavily combed to the left. His eyes, though not visible through his cowl, are brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Jade (110 gp). Golden pearl (110 gp). Peridot (20 gp).
Theobald Hayden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears light armors faded through time and improper care. His silver hair is kept up in a ponytail inside a top hat. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.
History: Sold as a small child to a slaver, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: Many giants want him driven away; and someone believes him a fraud
Flaws: Ugly, Addict. Bonds: Enemies, Mentor. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Lewis Anderton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears white painted combat armor at almost all times, he is not a threatening figure. His red hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. His childhood dream was to be a Map Maker, but he was a colossal failure. He became a Miller soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Optimist. Bonds: Adventurer, Job. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork studded leather.
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