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NPC Generator

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Advanced [show]


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy white hair. His gray unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Athletic. Flaws: Disease, Terse. Bonds: Enemies, Poor. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Kent, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)6 (-2) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Violet garnet (300 gp). Coral (160 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp).


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is knotted and matted. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Insane, Insomniac. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Emsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 12 (+1)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


William Preston, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His skin is fair and his fingers are delicate and long. His white hair is long and unkept. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, William has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Assassin

Voice: German accent

Attributes [hide]

William Preston, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)5 (-3)
Skills Intimidation -1, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. He is portly but not overly obese. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He receives visions of the future at random moments

History: Balimaar was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: He is content.

Ideals: Artistic, Gifted, Persistence. Bonds: Attractive, Mentor. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Balimaar Winterbourne, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Nature, Adventurer. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Anselm Tatum, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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