Godfrey Dayton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carter does. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Godfrey hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Passionate, Entrepeneur, Athletic. Bonds: Job, Enemies. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp.
Don Reid, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear brown clothing when he does not wear armor. His blonde hair is still thick. His skin is flawless and his green eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of giants once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Many giants want him driven away.
Flaws: Impulsive, PTSD. Bonds: Attractive, Enemies, Religious. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Alex Read, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear brown tank tops with green pants. His hair is red and very short. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Joker, Fighting, Gifted. Bonds: Enemies. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Sardonyx (60 gp). Obsidian (13 gp). Rose (60 gp). 1 Minor magic item.
Drogo Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He struck the Apothecary job and began his own company from there.
Motivation: To be a Performer again; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Bonds: Attractive, Military, Rich, Job. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Smokesticks. 2 Antitoxin.
Anthony Axton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He has no hair. His fierce blue eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.
Motivation: His religion dominates his actions; and to protect his home
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3200 sp. 1 Bullseye lantern. 1 Disguise kit. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
