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Advanced [show]


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his auburn hair up in a very large beehive style do. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Bertram Bradly, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 7 (-2)18 (+4) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp.


Social Check DCs


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the sun god on his torso. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Carter. He inherited the family business which he has now maintained for 3 years.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Cynical, Disease. Bonds: Job, Family. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Simon Badger, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)4 (-3) 15 (+2)12 (+1)
Skills Nature -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: White pearl (100 gp). Brown-green garnet (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Marston, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His golden hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Artistic. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Marston, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Peter Lester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a black handlebar mustache and slicked back black hair. His brown eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Peter Lester, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Peter Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white coat over a brown low-cut shirt, and a small hat upon his head. His auburn hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Peter was born on a far northern plains where he grew up under the tutelage of his mother, an expert Glassblower. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Insane, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Peter Garrick, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Alexandrite (600 gp). Violet garnet (600 gp). 1 Minor magic item.


Social Check DCs

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