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NPC Generator

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Advanced [show]


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a simple brown robe with green stripes complete with hood. He has auburn hair. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a farmer and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Wymar Alston, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)18 (+4) 8 (-1)12 (+1)
Skills Medicine +1, Nature +6
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His silver hair is heavily combed to the right. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: Thomas hails from a village terrorized by brigands. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Flaws: Cynical, Secretive. Bonds: Enemies, Debt. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Compton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his grey robe and has his bastard sword always slung over his shoulder. He has moderate length white hair. His eyes are amber and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Poor, Religious. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Anselm Barclay, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (800 gp). Pink pearl (140 gp). Hematite (14 gp). Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to hide his balding. This blue eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Charles studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he wants to get laid

Ideals: Optimist, Gifted. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Charles Winthrop, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. Freshwater pearl (16 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Ralf Tinley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears skinny pants and wears a brown and yellow robe with the hood down. His brown hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Religious. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Ralf Tinley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)14 (+2) 4 (-3)7 (-2)
Skills Deception +0, Insight -1
Senses Passive Perception 7
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs

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