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NPC Generator

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Advanced [show]


Arnold Morton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Blacksmith. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair has been sun bleached extensively. His eyes are hazel and catlike.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He became a Blacksmith soon after.

Motivation: To be a Barkeep again.

Ideals: Opinionated, Logical, Artistic. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Arnold Morton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears many layers of old clothing at all times. With a patchy silver beard and wild silver hair. He has a dull look in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Balimaar was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Optimist, Entrepeneur, Persistence, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Balimaar Wilberforce, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. Red garnet (160 gp). Red garnet (160 gp).


Social Check DCs


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many drow want him driven away; and to find somewhere to settle down

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Military, Enemies. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Arnold Shelley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 sp.


Social Check DCs


Raymond Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet broad hat and violet clothes. He is bald on top and has large white tufts of hair around his ears. This blue eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Disease. Bonds: Has a crush, Religious, Enemies. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Raymond Tewksbury, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp. Azurite (7 gp). Chrysoprase (20 gp). Rich purple corundum (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is wearing a long, white cloak, and his gloved hand is found clutching a crossbow. His silver hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Interpreter profession.

History: He was born in the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Patrick York, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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