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NPC Generator

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Advanced [show]


Chad Law, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is physically well-built. He wears his brown hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Bather; and money/treasure

Flaws: Shy. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Chad Law, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple white robe with brown stripes complete with hood. He is an epitome of beauty. His long white hair reaches down to his waist. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: French accent

Attributes [hide]

Bertram Cooper, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)8 (-1) 9 (-1)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp.


Social Check DCs


Raymond Norton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze and is in decent physical shape. His auburn hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: Raymond was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Raymond Norton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 17 (+3)10 (+0)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (140 gp). Banded agate (14 gp). Red spinel (140 gp).


Social Check DCs


Thomas Ryland, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Thomas Ryland, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown coat over a red low-cut shirt, and a wide-brimmed hat upon his head. With bright brown hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. He worked as a nervous Sage and found it very stressful. He has worked as a Sage like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Joker. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Alex Abram, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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