Bertram Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are gray and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 4 years old his parents immigrated from the west. In his 11th year, his parents were killed by a drow raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 17 (+3) | 13 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 1 Healer’s kit.
Lance Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey trousers with white and grey striped suspenders. He wears various colorful collared shirts. His golden hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Insane, Fearful. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Solid gold idol (500 gp). 1 Breastplate. 1 Darkwood Buckler. 1 Breastplate.
Godfrey Ridley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and sports blue clothing, slightly heavier than average wear. His skin is also unnaturally pale. With bright silver hair and a scraggly beard. His eyes are hazel and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies, Criminal record. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Richard Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears yellow cloth garments or leather armor. He wears a Stetson hat to cover his moderate length red hair. His hazel eyes peer out from beneath his Stetson yellow hat.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Stylist profession.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Baker job and began his own company from there.
Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Religious, Criminal record. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp.
John Barton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. He is physically well-built. His white hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Flaws: Antagonistic, Addict. Bonds: Attractive, Has a crush. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 300 gp. Hematite (8 gp). Tourmaline (100 gp). Jet (100 gp). Golden pearl (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!