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NPC Generator

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Advanced [show]


William Breeden, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barber does. He has styled his chestnut hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Barber soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Barber

Voice: Posh accent

Attributes [hide]

William Breeden, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Antitoxin. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Kyle Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His silver hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Carpenter, who enjoyed hunting, Kyle was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Flaws: Disease, Shy, Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Kyle Cumberbatch, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)18 (+4) 16 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Ignan, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a violet coat. His skin is also unnaturally pale. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Thomas hails from a village terrorized by goblins. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has money and likes to spend it; and many goblins want him driven away

Flaws: Ugly, Shy. Bonds: Rich, Enemies, Immigrant. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Thomas Branson, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. White pearl (150 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). 3 Tanglefoot bags. 3 Holy water.


Social Check DCs


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His golden hair is thinning but still full. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Tanner.

Motivation: Further expansion of business; and seeks redemption

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Frederick Marleigh, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs


Bernard Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long black hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Kent, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 30 pp.


Social Check DCs

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