Lewis Barton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears blue cloth garments or leather armor. He has a long red beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Lewis was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Masterwork Heavy wooden shield.
Heward Emsworth, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: To be a Miller again; and further expansion of business
Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Job. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2200 sp. Hematite (7 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp).
Trym Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise violet. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Immigrant. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Norman Milton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered green stockings. He wears a colorful flower in his red hair. His brown unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 800 gp. Coral (80 gp). Eye agate (8 gp). Sardonyx (50 gp). Brown-green garnet (80 gp).
Patrick Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He carries a battered greatsword and tarnished bow as well. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a brigands raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he feels threatened by others
Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Rich, Family, Enemies. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Masterwork Light steel shield.
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