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NPC Generator

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Advanced [show]


Theodoric Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly longbows and tridents. His white hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.

Personality: He is irascible and easily irritated. He is a great chef.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Theodoric Hadleigh, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a green suit and is in decent physical shape. His hair is red and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gerard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of specialists.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Addict, Racist, Secretive. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Gerard Marley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 48000 sp. Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is portly but not overly obese. He keeps his white hair in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.

History: Henry hails from a village terrorized by gnolls. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Flaws: Ugly, Hedonist. Bonds: Criminal record, Enemies, Nature. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Henry Shelley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Solid gold idol (300 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Ralf Fulton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his rapier ready. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Stableman profession.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He worked as a nervous Mercenary and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Ralf Fulton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Charles Brixton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His skin is fair and his fingers are delicate and long. His chestnut hair is smooth and relatively long. His eyes are green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and marry his sister to traveling adventurers

Ideals: Optimist, Gifted. Bonds: Family, Rich, Attractive. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Charles Brixton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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