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Advanced [show]


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Heward Brandon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 16 (+3)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. He has moderate length black hair. He has blue eyes and a blue hat with a black feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Weaver and found it very stressful. He now owns his own business.

Motivation: He is content; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Impeccable. Flaws: Disease, Mundane. Bonds: Attractive, In love, Job. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Bertram Morley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills History +5
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Aquamarine (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He has wavy silver hair. He has amber eyes and a violet hat with a green feather.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Bernard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Poor, Adventurer, Job. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Spaulding, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his hand crossbow. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Attractive, Military. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Royal, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 18 (+4)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Aldous Myerscough, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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