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NPC Generator

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Advanced [show]


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a white armored body suit, with a simple pastel line shooting up and back down. He has brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Professionalism, Logical. Flaws: Addict. Bonds: Immigrant. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Dustin Marlee, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 18 (+4)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Kimberley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large violet mantle and cape that has been intricately interwoven into his tan robe. His white hair is greasy and uncared for. He has gleaming, smiling violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up mace and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Adelard Kimberley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate.


Social Check DCs


Robert Wallace, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a brown shirt with thin green vertical stripes and black pants. His left leg appears badly burned and disfigured. His long auburn hair reaches down to his waist. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. In his 13th year, his parents were killed by a orcs raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: A deep hatred of orcs.

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Robert Wallace, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Charles Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Spy, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Disease. Bonds: Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Charles Wallace, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Solid gold idol (1000 gp). Solid gold idol (1000 gp). Gold music box (1000 gp). 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Spyglass. 1 Silk rope.


Social Check DCs


Hunter Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Athletic, Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Hunter Walpole, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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