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Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Body Guard. His white hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Architect, who enjoyed hunting, Ernest was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Job, Nature. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Ernest Blankley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Eye agate (5 gp). Star rose quartz (70 gp). Carnelian (70 gp).


Social Check DCs


Alexandre Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. His white hair is thinning but still full. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Immigrant, Nature. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Alexandre Thackeray, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Auran, Celestial, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against orcs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Family, Military, Religious, Enemies. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Hastings, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a flail. His red hair is smooth and relatively long. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Chad Abram, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs


Don Astley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Mentor. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Don Astley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 9 (-1)5 (-3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Golden yellow topaz (800 gp). Amber (60 gp). 1 Silk rope. 1 Good lock.


Social Check DCs

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