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NPC Generator

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Advanced [show]


Anthony Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He carries a battered nunchaku and tarnished shortbow as well. His brown hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and human compassion

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Racist. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Anthony Bradley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his green robe and has his longbow always slung over his shoulder. He sports a long brown beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up longbow and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To end his boredom.

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Rich, Nature. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Thomas Marlee, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 11 (+0)7 (-2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Gyula, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears a wide-brimmed hat to cover his moderate length auburn hair. This blue eyed northerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family.

Ideals: Philantrophist, Artistic. Bonds: Family, Rich, Job. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Alexandre Gyula, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Chrysoberyl (70 gp). 8 Acid flasks. 2 Holy water. 8 Acid flasks.


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He is portly but not overly obese. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Greedy, Ugly. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Thomas Allerton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has a slight overbite and is overall scrawny. His silver hair is unkempt and raggedy. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his mother was called into army service. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and human compassion

Flaws: Ugly, Racist. Bonds: Poor, Family, Military. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Raymond Home, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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