Peter Cooper, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his black hair in a pixie cut. His eyes are violet.
Personality: He is mildly Human supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Athletic. Flaws: Racist. Bonds: Has a crush, Nature, Attractive. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Gomory Middleton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears brown painted combat armor at almost all times. His red hair is kept up in a ponytail inside a feathered hat. He has a dull look in his brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich southern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Adventurer, Rich, Military. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Arnold Peyton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear grey pants and tee shirts. He has wavy silver hair. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.
Motivation: Wants a kiss; and he desires power and/or immortality
Flaws: Shy. Bonds: Enemies, Rich, Adventurer, Has a crush. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 4 (-3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.
Raymond Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His brown hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the north. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Moss agate (12 gp).
Odo Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white armored body suit, with a simple red line shooting up and back down. He wears a broad hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the east. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 400 gp.
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