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NPC Generator

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Advanced [show]


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Mundane. Bonds: Rich, Attractive. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Lance Beckwith, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large black jacket. His black hair is smooth and relatively long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: When he was but 8 years old his parents immigrated from the east. He has had some formal writing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: Revenge; and someone believes him a fraud

Ideals: Artistic, Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Gerald Kenley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Backpack. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


William Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His blonde hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miner mother left him crippled. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

William Darlington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Marshal in town.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and to be a bricklayer again

Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Gomory Rowley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ralf Langdon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a white and black handkerchief worn on his left side. His golden hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small desert village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Addict, Depressed, Insomniac. Bonds: Family, Nature. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Ralf Langdon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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